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Creative Industries

Snurb — Friday 20 October 2023 23:39

Fans’ Complex Resistance against the Commercialisation of Fandom

Produsage Communities | Creative Industries | AoIR 2023 |

The final speaker in this AoIR 2023 session is Allegra Rosenberg, whose interest is in fan art. This is now a big business, with fan-created fiction and fan-created imagery being provided for pay on various platforms. This is not uncontroversial, however; the fan site Archive of Our Own (AO3) has a long-standing ban against linking to for-profit sites, for instance.

But there has also been a slower commercialisation of fan content from the bottom up; this shows the increasingly normative acceptance of commercial exploitation. Fan sites for specific cultural phenomena are often run in collaboration with commercial interests, for instance …

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Snurb — Saturday 12 November 2016 02:26

How Audience Measurement Approaches Construct Different Audience Imaginaries

Creative Industries | ECREA 2016 |

The final presenter in this ECREA 2016 session is Jakob Bjur, whose interest is in the media measurement of media work. There is now plenty of work on audience measurement systems, and also a growing wave of criticism of these systems: such systems are viewed as capturing audience labour, but with very one-dimensional metrics that generate measurement currencies that are very far removed from actual audiencing practices.

These systems have generated market-wide conventions for benchmarking media performance and trading audiences between media organisations and other stakeholders (such as advertisers) – which also means that more complex audiences that cannot easily …

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Snurb — Monday 26 October 2015 02:21

Funding and Pricing Challenges for Indie Games Developers

Online Games | Creative Industries | AoIR 2015 |

The next speakers at AoIR 2015 are Chris Paul and Mia Consalvo, who shift our interest towards games. What is a game, in the first place? Game styles now vary wildly, and address many different communities of gamers; this is a matter of constitutive rhetoric as the language being used brings distinctions into existence through repetition.

One element that defines games is their payment structure: in mobile gaming, are they free to play or do we pay to win, for instance? Which companies create fair and good or exploitative and greedy games?

There are many genres now emerging, such as …

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Snurb — Friday 25 October 2013 04:18

Studying the Processes of Media Production

Politics | Produsers and Produsage | Produsage in Business | Internet Technologies | Creative Industries | AoIR 2013 |

The final speaker in this AoIR 2013 plenary is Gina Neff, who notes that the study of online practices and texts can only provide a limited perspective on resistance to capitalism. The political and economic affordances of the Internet are less open to resisting capitalist models than we might have thought; it tends to subsume resistant practices into online capitalism in the end.

This leads Gina to suggest that the era of the amateur is over. Capitalist dynamics privilege the platform developers, policy makers, proprietors and others over users; the Net is tool for and symbol of the reproduction of …

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Snurb — Friday 26 October 2012 19:48

Beyond Anglobalisation: The Rise of Chindia

Politics | Creative Industries | ECREA 2012 |

The second keynote speaker in this ECREA 2012 plenary is Daya Thussu, whose interest is in the internationalisation of media studies, with specific reference to China and India. Where we are today in terms of global media is a mix of material of Hollywood-imported or -inspired programming (in music, television, films, news, sports, children's programming, and also in online media); the US continues to dominate the entertainment industry, in particular.

In news and current affairs, the US and UK form a duopoly of dominance; the world's top five media companies are based in the US. But this status quo beginning …

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Snurb — Wednesday 12 October 2011 08:10

Creating and Marketing Transmedia Stories

Produsage Communities | Internet Technologies | Creative Industries | AoIR 2011 | Movies | Television |

Seattle.
The first keynote at AoIR 2011 is by Mike Monello (who was also the producer of the Blair Witch Project). He begins by noting the importance of team collaboration, and says that Blair Witch emerged as a completely organic process involving its principal creators. The filmmakers wanted the dialogue to be completely improvised, and so created a deep mythology for the Blair Witch story; some of the (very realistic) clips recorded for the film were then broadcast on TV, and audiences were encouraged to go to the online community Split Screen to discuss whether what they’d seen was …

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Snurb — Thursday 21 October 2010 20:40

Current Trends across the Entertainment Industries

Internet Technologies | AoIR 2010 | Creative Industries | Music | Movies |

Gothenburg.
The next AoIR 2010 session I’m in is a panel on sustainable entertainment, which involves Wenche Nag from the Norwegian telecommunications company Telenor, Mia Consalvo, Jean Burgess, Patrick Wikström, and Martin Thörnkvist. Patrick begins by noting the transformations in the music industry, for example, where the largest company now no longer is a record label but a live music company. iTunes and similar models are also making a significant impact, of course. Much of this is now based on artist/audience relationships that are based on passion and substantial emotional investment – which works for some entertainment industries, of course …

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Snurb — Friday 9 July 2010 23:59

Building the Northern Adelaide Research Archive

Politics | Internet Technologies | ANZCA 2010 | Creative Industries |

Canberra.


The final speaker in this session at ANZCA 2010 is Kerry Green, who presents on the Northern Adelaide Research Archive, an archive which aims to connect a range of previously isolated information on Northern Adelaide. Northern Adelaide has tended to be represented as backward and crime-ridden in the media, and this has been a cause of some concern; prominent people from the area, including singer Jimmy Barnes, have spoken out against this and pushed for a change in media attitudes.

In part, this was facilitated through the organisation of the Northern Summit, developing a number of ideas for change - for example, mapping and coordinating the positive activities happening in the area; developing life transition programmes based on these maps, linked with TAFEs and universities; and improving publicity and access to information for those who can benefit from it. Web 2.0 technology is seen as an important element in this.

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Snurb — Wednesday 23 June 2010 19:52

Professional and User-Generated Book Reviews and their Effects

Produsers and Produsage | ICA 2010 | Creative Industries |

Singapore.


The final speaker in this session at ICA 2010 is Marc Verboord, who shifts our focus to the book market. Traditionally, book reviews in the conventional media had paramount authority; today, there are a number of alternative, peer-produced sources online - customer ratings and recommendations on Amazon, for example, as well as recommendations through social networking sites. So, is this part of a decline of cultural authorities? Does it democratise the market, from the grassroots up? Does it lead to (or result from) a larger, long-tail market for a wider range of books?

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Snurb — Wednesday 23 June 2010 19:51

The Music Industry's Efforts to Rigidify Its Contracts with Artists

ICA 2010 | Creative Industries | Music |

Singapore.


For the second round of ICA 2010 papers this morning, I'm in a popular communication session, and Matt Stahl is the first presenter. He notes the ongoing turbulence in the recording industry, dating back to the late 1970s which led it to embrace a blockbuster model for which Thriller is the best example; there was an intensification of rigidity in labour relations as a result (with a focus on high-earning artists in both industry employment and product marketing), but also a flexibility in the exploration of new business models to support this and identify new artists.

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Beyond Interaction Networks: An Introduction to Practice Mapping (ACSPRI 2024)

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Untangling the Furball: A Practice Mapping Approach to the Analysis of Multimodal Interactions in Social Networks (Social Media + Society)

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Inside the Moral Panic at Australia's 'First of Its Kind' Summit about Kids on Social Media (Crikey)

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Brightest before Dawn (CD, 2011)

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Gatewatching and News Curation: The Lecture Series

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